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MY HONEST MORDHAU TESTIMONIAL [ 2 / 10 ]
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Experience; [ 1 / 10 ]
- Not the least bit enjoyable.
Functionality; [ 1 / 10 ]
- Every feature does function, but they function very poorly.
FPS; [ 10 / 10 ]
- No noticeable loss.
UI; [ 3 / 10 ]
- Should be reworked, key-based UI's are bothersome and unreliable.
Injection; [ 5 / 10 ]
- Crashing can occur during the injection process, it is also occasionally slow.
Security; [ N/A ]
- A person(s) is probably going to ask about security... It's PA, should this even be a question?
ESP; [ 8 / 10 ]
- Somewhat cluttery, but fine overall.
Blocking; [ 3 / 10 ]
- Useless against a drag/accel.
Aimbot; [ 2 / 10 ]
- Useful only against a target that is moving perfectly horizontally or standing completely still.
Misc;
- I didn't find the radar useful, a few options were glitchy.
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Issues;
+ Random green/white mark will run across the screen for a short duration.
+ Cluttery ESP.
+ Automatic blocking will occur too early, or too late, there is no medium.
Suggestions;
+ Visible enemy stamina for ESP.
+ Silent Projectile Setting
- Hit the target without directly aiming at them.
+ Magical Projectile Setting
- The projectile will hit the target through a barrier/wall.
+ Thick Projectile Setting
- An adjustable projectile size to hit a character easier without seeming suspicious.
+ Richochet Projectile Setting
- The projectile will hit the target without fail.
+ Fast Projectile Setting
- An adjustable projectile speed.
+ Quick Arrow Drawing.
+ Automatic blocking for projectile(s).
- Optionally block against specific projectiles, like arrow/knife/ax.
+ Removed/Reduced movement restriction(s).
- While jumping/crouching/walking/swinging/drawing your character movement is restricted/reduced.
+ Removed/Reduced sensitivity restrictions.
- While swinging/drawing/blocking your sensitivity is restricted.
+ Dropped weapon grabber.
- Grab a/your tool off of the ground imminently after being disarmed.
+ Blink
- Basically, fake-lag. Temporarily interrupt any outgoing packet to create a free-roaming ghost.
Bugs;
+ Speed modifier WILL cause instant server-sided connection loss, on a client-hosted server, any entity(s)/animation(s)/timer(s)/cooldown(s) are also affected, making it a useless feature.
+ God mode doesn't work.
+ Automatic blocking very rarely can stop a drag/accel, making it mostly useless.
+ Automatic blocking often distracts itself on a teammate(s) swing, leaving me vulnerable to an attack.
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Summary;
+ PA is an amazing provider, but this isn't their brightest project, I look forward to seeing this cheat improve. Please, don't give up, you are so close to perfection.
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@Altrickz said:Really honest review and a very good work.
I believe that being honest is CRUCIAL to PA, quite a few people are being dishonest by giving every PA product a high rating, in the hope that they'll get invited simply because of it. I think that if more people were honest the cheat could've been significantly improved, but no, people would rather try to get 'brownie points' or an invite instead...
This is really a lot of disadvantages, honestly need to modify it, but there are some extreme and harsh, for aimbot I feel it is fine. It just simply predicts that it is not silent aim or magic bullt. but It would be amazing if the coder can add silent aim