Using the loader is super easy, I also appreciate the reminder to remove the USB before you launch the game. I have a strange issue where the key presses relating to the menu don't immediately register, they take a few tabs to get going, but generally they're good.
The hack adjusted to my unusual aspect ratio with absolutely no problems.
The menu is navigated using the arrow keys, rather than the mouse based menu present in some other PA hacks. It gets the job done and has a lot of options, including customizability for ESP colours.
The aimbot is certainly one of the better ones I've used. It does have some issues with snapping onto random things every so often and doesn't lock on too well at close range. Aside from that it does a pretty good job. It's standard fare, it'll draw your FOV, has a decent smoothing setting for human like aiming and is bindable to any key. It's missing an option to only track targets within X metres however. There is no canonball aimbot, but to be honest you don't really need one with the prediction markers.
4/5 Dubloons
As shown in the screenshot of the menu the ESP is pretty extensive. It will show you friendly and unfriendly players using a box-esp when at a distance and a skeleton ESP when they're visible.
This looks like this from a distance:
(ignore the circles, that's the cannonball prediction ESP)
There is likewise a treasure ESP that shows both world treasure and buried treasure
World events, oxygen, the contents of barrels and other useful items are also displayed similarly in the ESP. There is additionally a little line at the top of the screen that helps you keep tab on your ship"
The piece de resistance is without a doubt the cannonball ESP. This shows an arc coming out from your cannon showing the predicted path of the cannonball, ending in a circle. The circle will be red when it's not going to hit anything and green when it will hit a ship. This can be a little buggy, but works 8 times out of 10 and will usually win you the fight.
You can see this (showing green, likely because it's hitting something other than water) below:
The ESP in general works like a dream. I especially appreciate the granularity of being able to assign each option its own colour hex. The cannonball prediction ESP can be a little janky, but it's also above and beyond what I would expect from a normal ESP, so I'm not going to keep that from rating this 5/5
N/A
The prediction marks + crosshair all work well. I'm not entirely sure what the function of the dynamic crosshair is, but regardless the other two features work 5/5.
Wasn't necessary but the PA community is always great with support.
Great hack, only thoughts are it could do perhaps with a save/load config option as there are a LOT of options. A mouse based menu would be nice but is by no means a necessity. Additionally, being able to configure the distance the ESP shows at and the aimbot aims at would be nice.
Overall, I'm rating 4/5 due to the slight kinks with the aimbot - though I'm sure these can be worked out quite easily. I also look forward to seeing any improvements on the cannonball prediction ESP, though this is already pretty awesome.
@Entix said:
- Usability / Functionality
Using the loader is super easy, I also appreciate the reminder to remove the USB before you launch the game. I have a strange issue where the key presses relating to the menu don't immediately register, they take a few tabs to get going, but generally they're good.
The hack adjusted to my unusual aspect ratio with absolutely no problems.
The menu is navigated using the arrow keys, rather than the mouse based menu present in some other PA hacks. It gets the job done and has a lot of options, including customizability for ESP colours.
- Features
- Aimbot:
The aimbot is certainly one of the better ones I've used. It does have some issues with snapping onto random things every so often and doesn't lock on too well at close range. Aside from that it does a pretty good job. It's standard fare, it'll draw your FOV, has a decent smoothing setting for human like aiming and is bindable to any key. It's missing an option to only track targets within X metres however. There is no canonball aimbot, but to be honest you don't really need one with the prediction markers.
4/5 Dubloons
- ESP:
As shown in the screenshot of the menu the ESP is pretty extensive. It will show you friendly and unfriendly players using a box-esp when at a distance and a skeleton ESP when they're visible.
This looks like this from a distance:
(ignore the circles, that's the cannonball prediction ESP)
There is likewise a treasure ESP that shows both world treasure and buried treasure
World events, oxygen, the contents of barrels and other useful items are also displayed similarly in the ESP. There is additionally a little line at the top of the screen that helps you keep tab on your ship"
The piece de resistance is without a doubt the cannonball ESP. This shows an arc coming out from your cannon showing the predicted path of the cannonball, ending in a circle. The circle will be red when it's not going to hit anything and green when it will hit a ship. This can be a little buggy, but works 8 times out of 10 and will usually win you the fight.
You can see this (showing green, likely because it's hitting something other than water) below:
The ESP in general works like a dream. I especially appreciate the granularity of being able to assign each option its own colour hex. The cannonball prediction ESP can be a little janky, but it's also above and beyond what I would expect from a normal ESP, so I'm not going to keep that from rating this 5/5
- RADAR:
N/A
- MISC:
The prediction marks + crosshair all work well. I'm not entirely sure what the function of the dynamic crosshair is, but regardless the other two features work 5/5.
- Security
- It's worth noting that the SoT was detected recently (as of 14th Feb 2020). As I understand it prior to this there were very few detections for any SoT hacks. I have had no issues since. I play legit, but I don't believe SoT has an overwatch/fairfight type mechanism to heuristically ban or flag you should you wish to rage.
- Support
Wasn't necessary but the PA community is always great with support.
- Conclusion
Great hack, only thoughts are it could do perhaps with a save/load config option as there are a LOT of options. A mouse based menu would be nice but is by no means a necessity. Additionally, being able to configure the distance the ESP shows at and the aimbot aims at would be nice.
Overall, I'm rating 4/5 due to the slight kinks with the aimbot - though I'm sure these can be worked out quite easily. I also look forward to seeing any improvements on the cannonball prediction ESP, though this is already pretty awesome.
Wow, what an amazing and thurough review! Hats off for the pictures as well.