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triplecast
Member
5   15
Posted June 05, 2020edited June 05, 2020 17:46

Introduction:

Greetings, my name is triplecast. I've grinded Chiv / Mordhau 1.5k+ hours combined and have likely reached my mortal skill peak in the melee slasher genre. That being said, I've tested the hack and the features extensively and structered my review accordingly. I will rate the hack for each category listed below and give my final rating and some tips at the end. The review will follow..

 

User Interface / Ease-of-use:

This is the first Mordhau cheat I've used, and honestly, the UI is cleaner, smoother and more consistant than any other interface that has ever gotten into my grasp. The hack is internal, the menu key is bound to Insert and you navigate through the menu using the arrow keys. On some features you can input a custom keybind, but most are just a standard on / off toggle. Per se, none of the features don't work, which is already a huge plus. 
Rating: 5/5

 

Aimbot:

There's not too much to say here, partially due to Mordhau being a game in the melee slasher genre, and ranged weapons not being the core focus of the game. The aimbot is useful for ruining people's day with the Balista or Toolbox-Turret in Frontline or Invasion. The aimbot in it's essence is designed extremely well. Accurate movement prediction for every weapon in the game, even for the one-handed weapons with a throw-option as an alternative grip method. The times I've tried it in Invasion with a balista, I've turned entire skirmishes around, which was pretty satisfying to say the least! This feature is best used in conjunction with the other features, but to keep the structure unswerving, I'll mention it in the tips tab below.
Since I'm not rating the effectivity or practicality of an aimbot in a melee slasher, but merely it's functionality and implementation, I'm giving it...
Rating: 5/5

 

ESP / Map:

Another option that isn't necessary in this genre, even though its fun to use in concurrence with the aimbot in public gamemodes. Very fluid, doesn't lag up your hardware and is just soothing to witness something function this effortlessly. The map, on the other hand, doesn't take away any useful screenspace and comes in handy in public modes and duel servers. Not having to check your back every two seconds because of enemies / FFAers is a blessing, indeed. Having said that, if you're already good at the game, the attack indicator is located in the upper right corner of the map and is designed in a way that you don't have to directly look at it to use it, making you capable of sick 1vX outplays that you would otherwise not be worthy of.
Rating: 5/5

 

Autoblocker / Misc:

Genuinely one of the biggest selling points of this service. Phenomenal customizablity uniform to the other features. Works flawlessly if the enemy is centered in your FOV. The turboblocker is amazing for clutch situations where you whiff a swing and have to block a multitude of attacks in e.g.: 2v2s, 3v3s, skirmishes, Frontline, Invasion or even during the occasional FFA on a duel server. Unfortunately, not very anonymous to the trained eye and you will easily be labeled as a hacker if you abuse this feature. Autoblock is a 'Fire and Forget' feature, it will work in almost all situations in which you look at the enemy directly. Scenarios the autoblock feature doesn't work are the following: the enemy is using a long weapon (Zweihänder) or a polearm (Halberd, Poleaxe, Billhook, Bardiche in alt-grip) and does an unmanipulated / slightly dragged swing or the enemy is a good player and mastered the arts of insiders, foot-drags or other extreme drags. The delay setting will allow either an extreme drag or an extreme acceleration to go through the block, making it conditionally inconsistent against most good players. Anyhow, the autoblocker is (and i can't express this enough) an amazing tool against feint spam play styles, small fast weapons and the bastard sword. Half of the skill is reading swings and the autoblocker makes you damn good at it automatically. The last feature in this category is the Cancel Attack feature. This is a game changer, it allows you to cancel an attack even after the weapons windup (during its early and even the late release). No one will be able to read your attacks if you use this feature, but just like the turboblocker, it's a feature you don't want to abuse, due to the probabilty of someone detecting you.
Rating: 4/5

 

Godmode / Speedhack:

I don't see the point of these features. You can easily do this without even knowing that hacks exist via the in-game console, hence it's restricted to singleplayer only. The only point I see here is if you own a server, you can increase your own movementspeed without turning everybody on the server into Sonic the Hedgehog.
Rating: (?_?) / ?????

 

Epitome:

This hack makes a bad player good and will certainly make a good player great if used correctly. That being said, it won't turn a new player into a Giru instantaneously, but it'll very likely, regardless of rank, make climbing the latter alot quicker. The hack is designed extremely well and all of the features are implemented beautifully. Every feature works perfectly and the work and effort put into this service is definitely noticeable. It baffled me that a hack of this quality existed for a game with as low of a playerbase at Mordhau. If you're into Mordhau, this is a definite recommendation to try out! With the price of merely €8.99 / month, you have nothing to lose. 
Final Rating: 4. 5/5

This has been my review,

take care, 
triplecast

________________________________________________________________________________________

Tips & Tricks:
 

  • Don't use the aimbot as a toggle, once you're being attacked, activate it using the keybind and the autoblocker will function correctly 99% of the time. It will also make it alot less obvious that you're hacking.
  • Set the delay of the autoblocker rather low than high (I played at 1 - 2). Otherwise Fake Insider Accels into Drags will mess up your day.
  • Set a seperate keybind for the turboblock and get used to it. You only want to be using this feature in clutch situations.
  • Always enable to autoblock kicks, this is really in game saver in 1v1 duel situations.
  • Don't turn on auto riposte if you can pull it off, since it will default to stab most of the time. You can't manipulate stabs well after the devs patched out stab drags.
  • Cancel Attack feature will allow you to pull off unimaginable feints. Don't abuse this feature, but get used to throwing in at max one canceled attack if it connects during a duel.

Riven
Trusted VIP
3173   3507
Posted June 05, 2020
@triplecast said:

Introduction:

Greetings, my name is triplecast. I've grinded Chiv / Mordhau 1.5k+ hours combined and have likely reached my mortal skill peak in the melee slasher genre. That being said, I've tested the hack and the features extensively and structered my review accordingly. I will rate the hack for each category listed below and give my final rating and some tips at the end. The review will follow..

 

User Interface / Easy-of-use:

This is the first Mordhau cheat I've used, and honestly, the UI is cleaner, smoother and more consistant than any other interface ever getting into my grasp. The hack is internal, the menu key is bound to Insert, and you navigate throught the menu using the arrow keys. On some features you can input a custom keybind, but most are just a standard on off toggle. Per se, none of the features don't work, which is already a huge plus. 
Rating: 5/5

 

Aimbot:

There's not too much to say here, partially due to Mordhau being a game in the melee slasher genre, and ranged weapons not being the core focus of the game. The aimbot is useful for ruining people's day with the Balista or Toolbox-Turret in Frontline or Invasion. The aimbot in it's essence is designed extremely well. Accurate movement prediction for every weapon in the game, even for the one-handed weapons with a throw-option as an alternative grip method. The times I've tried it in invasion with a balista I've turned entire skirmishes around, which was pretty satisfying to say the least! This feature is best used in conjunction with the other features, but to keep the structure unswerving, I'll mention it in the tips tab below.
Since I'm not rating the effectivity or practicality of an aimbot in a melee slasher, but merely it's functionality and implementation, I'm giving it...
Rating: 5/5

 

ESP / Map:

Another option that isn't necessary in this genre, even though its fun to use in concurrence with the aimbot in public gamemodes. Very fluid, doesn't lag up your hardware and is just soothing to look at something function this effortlessy. The map, on the other hand, doesn't take away any useful screenspace and is useful in Public modes and Duel servers. Not having to check your back every 2 seconds because of enemies / FFAers is a blessing, indeed. Having said that, if you're already good at the game, the attack indication is also located in a corner of the map and is designed so you don't have to directly look at it to use it, making you capable of sick 1vX outplays that you would otherwise not be capable of.
Rating: 5/5

 

Autoblocker / Misc:

Genuinely one of the biggest selling points of this service. Phenomenal customizablity uniform to the other features. Works flawlessly if the enemy is centered in your FOV. The turboblocker is amazing for clutch situations where you whiff an attack and have to block a multitude of attacks in e.g.: 2v2s, 3v3s, Skirmishes, Frontline, Invasion or even during the occasional FFA on a duelserver. Unfortunately, not to anonymous to the trained eye and you will easily be labeled as a hacker if you abuse this feature. Autoblock is a 'Fire and Forget' feature, it will work in almost all situations you look at the enemy directly. There scenarios the autoblock feature doesn't work are as follows: the enemy is using a long weapon (Zweihänder) or a polearm (Halberd, Poleaxe, Billhook, Bardiche alt-grip) and does an unmanipulated/slightly dragged+ swing or the enemy is a good player and mastered the arts of insiders, foot-drags or other extreme drags. The delay setting will allow either an extreme drag or an extreme acceleration to go through the block, making it conditionally inconsistent against most good players. Anyhow, the autoblocker is (and i can't express this enough) an amazing tool against feint spam play styles, small fast weapons and the bastard sword. Half of the skill is reading swings and the autoblocker makes you damn good at it automatically. The last feature in this category is the cancel attack feature. This is a game changer, it allows you to cancel an attack even after the weapons windup (during its early and even the late release). No one will be able to read your attacks if you use this feature, but just like the turboblocker, it's a feature you don't want to abuse, due to the probabilty of someone detecting you.
Rating: 4/5

 

Godmode / Speedhack:

I don't see the point of these features. You can easily do this without even knowing that hacks exist via the in-game console, hence it's restricted to singleplayer only. The only point I see here is if you own a server, you can make only yourself quicker, without turning everybody on the server into sonic the hedgehog.
Rating: (?_?) / ?????

 

Epitome:

This hack makes a bad player good and will certainly make a good player great if used correctly. That being said, it won't turn a new player into a Giru instantaneously, but it'll very likely, regardless of rank, make climb the latter alot quicker than without. The hack is designed extremely well and all of the features are implemented beautifully. Every feature works perfectly and the work and effort put into this is definitely noticeable. It baffled me that a hack of this quality existed for a game with as low of a playerbase at Mordhau. If you're into Mordhau, this is a definite recommendation to try out! With the price of merely €8.99 & Month, you have nothing to lose. 
Final Rating: 4. 5/5

This has been my review,

take care, 
triplecast

________________________________________________________________________________________

Tips & Tricks:
 

  • Don't use the aimbot as a toggle, once you're being attacked, activate it using the keybind and the autoblocker will function correctly 99% of the time. It will also make it alot less obvious that you're hacking.
  • Set the delay of the autoblocker rather low than high (I played at 1 - 2). Otherwise Fake Insider Accels into Drags will mess up your day.
  • Set a seperate keybind for the turboblock and get used to it. You only want to be using this feature in clutch situations.
  • Always enable to autoblock kicks, this is really in game saver in 1v1 duel situations.
  • Don't turn on auto riposte if you can pull it off, since it will default to stab most of the time. You can't manipulate stabs well after the devs patched out stab drags.
  • Cancel Attack feature will allow you to pull off unimaginable feints. Don't abuse this feature, but get used to throwing in at max one canceled attack if not blocked during a duel.

You know for a second i almost thought this was a review i made somewhere somehow because you have that profile pic. I had the exact same thing before lol. But anyways your review as spot on. Good review and very detailed glad you liked it.


skygames101
Member
510   1320
Posted June 05, 2020

What an amazing review, it's so organized, and so clean, it's pleasing to read, and you've described it to the T, have an awesome day, you deserve it :)


DustySandles
Member
147   261
Posted June 05, 2020

Nice and in depth review dude, thinking about getting this cheat now


KuebelBlatt
Member
1   1
Posted June 05, 2020

What an eloquently written review, really enjoyed reading it! *~*