Hello and welcome to my PerfectAim BF4 software review
[ #The menu - 7/10 ]
The menu in the cheat is good. It is small and easy to navigate. I would make it in a different style, but it is just about visual preferences. Sometimes open/close key doesn't respond and we need to double click it to hide or open the menu. Except that there isn't much to say so I will leave it just like that.
[ #Aimbot - 4/10 ]
Aimbot tab is the first thing that we see after injecting the cheat into the game. Things are easy to set up, everything is rather self explanatory. After joining the game first problems will show up really quickly. If we will turn on 'Aim at vehicles', aimbot will automatically aim at them without predicting their moves. It's literally locking our crosshair on them which makes it impossible to hit anything with rpg, even on medium range. Next problem appears when we try to shot running infantry. Aimbot will automatically try to predict the enemy but in most cases we will just miss them by shooting behind their backs. I know the bullet in battlefield 4 actually exists and its not simple hitscan but this prediction error happens even when the enemy is moving in straight line with static speed. And the next bug appears when we try to kill someone at medium/far range with sniper rifle. Even when the guy stands still and we got height advantage aimbot will shoot above his head, for some reason. Except that I feel like we should have features like autoshoot or hitbox selection closest to crosshair. I know 'random' already exists but its not the same thing obviously. That's everything I want to say about aimbot.
[ #ESP - 4/10 ]
Next tab in the cheat is ESP. I don't like it, to be honest.. It looks way too crowded. It would look okay in games with smaller amount of players per map I guess, but on CQ there is too much stuff on the screen. For example, 'draw distance' feature is useful for sniping but it makes whole ESP look ugly. Coder could put simple text below crosshair that would draw distance in meters from us to the thing that we are aiming at. Skeleton's color is forced to be white, sadly. Name ESP is dependent on box esp color also. Let us change the colors or at least make name esp white and skeleton esp dependent on box esp. It would look way cooler. We can't see vehicle names with 'draw names' enabled which is sad. And why do we have 3d boxes around vehicles instead of 2d corner boxes like on infantry? Next thing is that we miss ESP for mortars, ammo (on alive enemy, just like hp bar), c4, claymores and much more stuff like that, maybe weapon icons on dead players so we can see what setup they are using so we can decide if we should pick it up when out of ammo or not. I also would love to see 'flags' thing from many csgo cheats that would indicate if the enemy is flashed, for example. Next - color picker. We can see it only in esp tab in the whole menu. It is made poorly, we can't choose what opacity we want, we can't even select white/black colors, and I don't like the idea of making slider for color picker. I would replace it for sure.
[ #Radar - ?/10 ]
I'm going to skip this because I don't use radar.
[ #Misc - 7/10 ]
This one is pretty decent, however I would like to see more misc stuff like auto join vehicle when it spawns, auto spot enemy when aiming at him etc but that's fine.
[ #Support - ?/10 ]
The support is more 'community-based', if you have a problem community will try to help you out, from what I can remember support from actual mods was better in the past when I had bf1 lifetime sub, I could get answer on my ticket in like 2 hours. Nowadays im waiting few days to get actual answer that doesn't fully satisfy me. But yeah community can compensate it.
[ #Security - 10/10 ]
The security is just good my account was never suspended when cheating in battlefield 1 and battlefield 4, and in case my account will get a ban I can't really blame perfectaim because it would be my fault. FairFight is FairFight.
[ #BF4 on forums ]
I feel like its the weakest point of this cheat. Whole Battlefield 4 category seems to be abandoned by community and staff, nobody posts there and I don't know if someone from staff actually look at suggestions section sometimes.
[ #Conclusion ]
I think its obviously good cheat for that price but it could be improved for sure. I know its 8€ software but the price can be always increased, I definitely could spend few bucks more for better support from the staff and updates that would bring in more functions to the cheat itself.
All of the Battlefield/front cheats seem to be based on the same framework. I would argue that they all need to be updated. In its current state, the "head" hitbox is intentionally misleading and seems to actually represent the neck. This is done to help lower headshot %, as having an abnormally high headshot % is an easy way to get banned by FairFight.
Overall, your testimonial seems very valid and was easy to understand. There were some grammar mistakes but your English is more than adequate enough. I'd wager that most people wouldn't have been able to tell that English isn't your first language.
EDIT: I genuinely agree with what you had to say regarding the ESP. The 3d boxes on vehicles seem clunky. In a game like Battlefield it's very easy for your screen to get crowded. A suggestion I have that would improve these issues would be to give the users more customization options. I would really like to see a better color selection system. Ideally, allowing users to control the RGBA values rather than selecting from set colors would allow for much more customization. That, and adding the ability to save configs.
@ErikC said:
Welcome to my PerfectAim BF4 software review
The menu - 7/10
The menu in the cheat is good. It is small and easy to navigate. I would make it in a different style, but it is just about visual preferences. Sometimes open/close key doesn't respond and we need to double click it to hide or open the menu. Except that there isn't much to say so I will leave it just like that.
Aimbot - 4/10
Aimbot tab is the first thing that we see after injecting the cheat into the game. Things are easy to set up, everything is rather self explanatory. After joining the game first problems will show up really quickly. If we will turn on 'Aim at vehicles', aimbot will automatically aim at them without predicting their moves. It's literally locking our crosshair on them which makes it impossible to hit anything with rpg, even on medium range. Next problem appears when we try to shot running infantry. Aimbot will automatically try to predict the enemy but in most cases we will just miss them by shooting behind their backs. I know the bullet in battlefield 4 actually exists and its not simple hitscan but this prediction error happens even when the enemy is moving in straight line with static speed. And the next bug appears when we try to kill someone at medium/far range with sniper rifle. Even when the guy stands still and we got height advantage aimbot will shoot above his head, for some reason. Except that I feel like we should have features like autoshoot or hitbox selection closest to crosshair. I know 'random' already exists but its not the same thing obviously. That's everything I want to say about aimbot.
ESP - 4/10
Next tab in the cheat is ESP. I don't like it, to be honest.. It looks way too crowded. It would look okay in games with smaller amount of players per map I guess, but on CQ there is too much stuff on the screen. For example, 'draw distance' feature is useful for sniping but it makes whole ESP look ugly. Coder could put simple text below crosshair that would draw distance in meters from us to the thing that we are aiming at. Skeleton's color is forced to be white, sadly. Name ESP is dependent on box esp color also. Let us change the colors or at least make name esp white and skeleton esp dependent on box esp. It would look way cooler. We can't see vehicle names with 'draw names' enabled which is sad. And why do we have 3d boxes around vehicles instead of 2d corner boxes like on infantry? Next thing is that we miss ESP for mortars, ammo (on alive enemy, just like hp bar), c4, claymores and much more stuff like that, maybe weapon icons on dead players so we can see what setup they are using so we can decide if we should pick it up when out of ammo or not. I also would love to see 'flags' thing from many csgo cheats that would indicate if the enemy is flashed, for example. Next - color picker. We can see it only in esp tab in the whole menu. It is made poorly, we can't choose what opacity we want, we can't even select white/black colors, and I don't like the idea of making slider for color picker. I would replace it for sure.
Radar - ?/10
I'm going to skip this because I don't use radar.
Misc - 7/10
This one is pretty decent, however I would like to see more misc stuff like auto join vehicle when it spawns, auto spot enemy when aiming at him etc but that's fine.
Support - ?/10
The support is more 'community-based', if you have a problem community will try to help you out, from what I can remember support from actual mods was better in the past when I had bf1 lifetime sub, I could get answer on my ticket in like 2 hours. Nowadays im waiting few days to get actual answer that doesn't fully satisfy me. But yeah community can compensate it.
Security - 10/10
The security is just good my account was never suspended when cheating in battlefield 1 and battlefield 4, and in case my account will get a ban I can't really blame perfectaim because it would be my fault. FairFight is FairFight.
BF4 on forums
I feel like its the weakest point of this cheat. Whole Battlefield 4 category seems to be abandoned by community and staff, nobody posts there and I don't know if someone from staff actually look at suggestions section sometimes.
Conclusion
I think its obviously good cheat for that price but it could be improved for sure. I know its 8€ software but the price can be always increased, I definitely could spend few bucks more for better support from the staff and updates that would bring in more functions to the cheat itself.
Just a quick note that I am not a native english speaker. I apologise for every grammar mistake that I made while writing this review.
Btw your English is completely fine!
I think this is a fair review. I didn't share your thoughts regarding ESP, I think ESP is fine and just lack some extra features. But Aimbot can be relatively unreliable indeed. Especially in long range, so it is almost useless if not actually detriment for snipers.
I would not say it's that problematic, but it's far from perfect. I didn't play BF4 that much so I guess I can't judge it properly.
Thank you guys for positive comments about my review
@theMelonMan said:All of the Battlefield/front cheats seem to be based on the same framework. I would argue that they all need to be updated. In its current state, the "head" hitbox is intentionally misleading and seems to actually represent the neck. This is done to help lower headshot %, as having an abnormally high headshot % is an easy way to get banned by FairFight.
Overall, your testimonial seems very valid and was easy to understand. There were some grammar mistakes but your English is more than adequate enough. I'd wager that most people wouldn't have been able to tell that English isn't your first language.
EDIT: I genuinely agree with what you had to say regarding the ESP. The 3d boxes on vehicles seem clunky. In a game like Battlefield it's very easy for your screen to get crowded. A suggestion I have that would improve these issues would be to give the users more customization options. I would really like to see a better color selection system. Ideally, allowing users to control the RGBA values rather than selecting from set colors would allow for much more customization. That, and adding the ability to save configs.
I agree with you that we should be able to save our configs also